BrickBuster
NOTE: To fully enjoy the game, make sure to hit the Full Screen blue button, in the lower right corner of the screen!
Brick Buster
Description
This is my clone version of the all time classic Breakout game.
You are controlling the "bat" or "paddle", which hits a ball towards different colored bricks.
The goal is to destroy all bricks and complete all levels to end the game.
Controls
- Player Movement
- Default Movement: A to go Left & D to go Right
- Alternative Movement: Left Arrow & Right Arrow
- Serving/Launching the Ball: SPACE button
- Pause the Game - "ESC" or "P" buttons
- Back to Main Menu - M button
Extra
Alternative control - Alternative Movement has been configured for Player 1
Additional Scenes
- "Information" which serves as a shared scene with Credits and Controls help.
- "Level Select" where the player can select the levels.
Trail Effect - Trail Renderer component has been configured for the ball, for better visual representation of the ball's movement
Particle Effect "BrickSplosion" - An explosion particle effect has been configured for the brick game objects for better visual representation whenever the player destroys a brick.
The colors of the bricks (try to) represent my knowledge of the "Color Theory".
Every brick uses the exact RGB codes to achieve better color harmony.
Read more on Color Theory here
Special Thanks to James Doyle
The game has been created after finishing his UDEMY course "Learn to Program by Making Games in Unity ".
Status | Released |
Platforms | HTML5 |
Author | ZolEntertainment |
Made with | Unity |
Tags | blocks, Breakout, Cult Classic, Unity |
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